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⚡ ! For launch, Kingdom Come: Deliverance is required.
Release date: February 14, 2018
Developer: Warhorse Studios
Publisher: Warhorse Studios
Localization: English
Activation System: Steam
Region: CIS, Russia
Description:
A collection of illustrations and concept art from the game Kingdom Come: Deliverance, which, like the game itself, are very unusual. If in the case of fantasy or science fiction, the artist can give free rein to his imagination, limiting himself only the possibilities of its embodiment in three -dimensional graphics, then the approach to Kingdom Come is quite different. We have a historical game, which means that our goal was to make it as authentic as possible And to show the Middle Ages as it really was, and not in stereotypical and often completely inaccurate films. In addition, the plot of the game unfolds in a rather specific place and time, and historical personalities act in it. We sought to create a world capable of showing you life as it was in the era - how people lived and dressed; The way the places familiar to us looked like in those days when people used them completely differently than we are now. That is why the approach to creating illustrations for Kingdom Come was also different. The imagination still remained a place, but it relied on historical research, consultations with the medievists and the study of the archives. So, in addition to creating attractive images of the protagonist in various poses, our artists also had to study how then cards and frescoes were drawn; Altars were decorated in temples and texts in books. They created detailed schemes of medieval mining mechanisms, as well as landscapes, where their acquired knowledge about medieval agriculture and life connected with real places. There are illustrations that they got into the artbook is only a part of thousands of sketches, drawings, cards and concepts that needed Create for the game. All this material would be enough for several such collections. Almost all the ideas that you see in the game were studied closely before their visualization. We are convinced that our artists brilliantly coped with their task.